Call of Duty Black Ops DS

Call of Duty Black Ops DS

Role: Lead Designer
Publisher: Activision
Studio: n-Space, Inc
Platform: Nintendo DS

One of the most interesting CoD games I worked on, Black Ops featured an intriguing story filled with betrayal and interlocking characters. We also pushed the boundaries of the DS platform with stealth and special events scripted through the levels.

  • 16 Level Long Campaign
  • Six Player Wifi Multiplayer
  • Challenge Mode
  • Zombie Mode
  • Mini Games
  • Collectibles
Key Takeaways:

  • GDD Writing
  • Level design and scripting
  • Gameplay and weapon tuning
  • Story and dialogue
  • Design team leadership
Although I oversaw the game as a whole, the following are the levels which I scripted myself:

“The Recovery Job”
In this mission, the player (as Sgt. Thomas Hayes) must fight to a mission to free agents Cpt. Alex Mason and Sgt. Michael Shaw, who were captured by Cuban soldiers. The agents have been moved and the team must move into the catacombs to escape the mission.

“Breaking Free”
The player (as Shaw) must escape from a makeshift Cuban prison. This mission is intended to play in a stealth fashion, but can also be a full blown run and gun experience.

“Coastal Run”
The player (as Shaw) must fight to the beach for extraction.

“To The Rescue”
The team fly a helicopter to extract Shaw while destroying enemy forces and encampments along the way.

“To The Rescue”
The team fly a helicopter to extract Shaw while destroying enemy forces and encampments along the way.

“Light it up!”
The player (as James West) commands an American helicopter that is on a mission the destroy NVA and Vietcong forces in Vietnam.

“Light it up!”
The player (as James West) commands an American helicopter that is on a mission the destroy NVA and Vietcong forces in Vietnam.

“River Raiders”
The player must man a machine gun on a boat and fight enemy ground and river forces. Then the player must fight to the extraction zone on foot.

“Stolen Wings”
The player (David Vance) commands a stolen experimental fighter jet. The player must fight to allied airspace.

“Cold Feet”
he player must destroy a Soviet submarine that will be used to deliver Nova-6 to the United States. The player must then evacuate the facility before the explosives detonate and destroy the facility.