Position: Designer II
Company: Electronic Arts
Platforms: iOS / Android
|This iteration of Madden focused on presentation. Specifically, creating a true-to-life broadcast experience.
This included event logic scripting which fired off contextual commentary and statistical banners not only from your current game, but also from an entire season of your games.
I was fortunate enough to work with an NFL cinematographer, who also taught me the importance of camera framing, composition, and camera cut timing.