Call of Duty Modern Warfare DS

Call of Duty Modern Warfare DS

Position: Designer
Publisher: Activision
Studio: n-Space, Inc.
Platform: Nintendo DS

This was the first game I worked on, and was officially brought on to script levels. One of the first meetings I had with the team revolved around creating a simple yet expandable method for scripting and implementing the AI. The previous night, I quickly drew up some ideas. The concept I design was adopted in all Call of Duty titles, and many other titles through the years at the studio.

Like many of the old CoDs on the DS, not a lot of material survives.

Key Takeaways:

  • Level scripting
  • AI Design
  • Content Implementation
Interesting Fact:
I was honored by the team by having the main character “Parker” named after me.

Click to view screen shots: