Call of Duty Modern Warfare DS
Position: Designer
Publisher: Activision
Studio: n-Space, Inc.
Platform: Nintendo DS
This was the first game I worked on, and was officially brought on to script levels. One of the first meetings I had with the team revolved around creating a simple yet expandable method for scripting and implementing the AI. The previous night, I quickly drew up some ideas. The concept I design was adopted in all Call of Duty titles, and many other titles through the years at the studio.
Like many of the old CoDs on the DS, not a lot of material survives. |
Key Takeaways:
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Interesting Fact: I was honored by the team by having the main character “Parker” named after me. Click to view screen shots:
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